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Sandro Forster


Hello. I’m Sandro Forster at iXtenda.

In the past years I mainly worked with Unity and Unreal Engine, in C# and C++. However, my skillset is not limited to these tools and I also am always happy to learn a new skill. So, if you have bleeding edge technologies just throw them in my way (not literally, prototypes are expensive after all). My passion is to write code that is efficient, simple and yet powerful. In my work I seek for perfection and do not accept mediocre.


Working in a dynamic team that faces new tasks and solves them together is one of the best features of Ixtenda in my opinion.

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